3D Audio Market Size Will Escalate Rapidly in the Near Future
The global 3D audio market was
valued at US$ 3,746.9 million in 2017 and is projected to reach US$ 14,812
million by 2026, exhibiting a CAGR of 16.5%. 3D audio devices are
significantly gaining traction in various industries such as gaming and cinema.
The applications of 3D audio in gaming is an emerging trend, as game developers
are trying to provide better audio and video effects for the users. The game
developing companies are processing specialized neuro-auditory research and
advanced digital sound processing (DSP) algorithms that could be integrated
into a game’s sound system directly. Continuous development in 3D audio such as
analog to digital shift in the cinema industry and 3D sound speakers for the
application in automobile industry are also driving growth of the market
globally.
Due to high demand for 3D audio,
existing market players as well as the new entrants are investing high capital
to offer upgraded 3D audio products and services to their customers. For
instance, till 2017, Auro Technologies installed 600 AURO 11.1 3D audio systems
for cinemas across the world and Dolby Atmos installed around 2,000 3D audio
systems across the world. Moreover, the other companies in this market such as
Sennheiser Electronic GmbH & Co. and Frauhaufer are increasing their
innovation in the 3D audio products to gain the market share in this market.
Key Trends and Analysis
of Global 3D Audio Market:
- Among
component type, the software segment is expected to hold dominant position
in the global 3D audio market over the forecast period, owing to its
contribution in deployment of 3D audio software in the cinema and music
industry. The hardware segment is projected to witness fastest growth
during the forecast period, owing to increasing global demand for
loudspeakers.
- Among
end-use, the commercial segment held dominant position in 2017 and is
expected to retain its position over the forecast period. Commercial
segment includes industries such as cinema, virtual reality (VR),
automobile, and gaming. The continuous growth of augmented and virtual
reality devices market due to increasing demand for providing more
realistic experience to the users of AR & VR with visual as well as
audio effects are expected to positively affect growth of 3D audio market.
Browse market report with detail
segmentation @ https://www.coherentmarketinsights.com/market-insight/3d-audio-market-2221
Key Takeaways of the Market:
- According
to Coherent Market Insights’ analysis, Asia Pacific is the largest and
fastest growing region in the global 3D audio market, owing to increasing
advancements in movie and media & entertainment industry to provide a
better visual and listening experience to the customers. Moreover, rising
disposable income in emerging economies such as India and China is another
factor resulting in increasing adoption of 3D audio products and services.
- Some
of the major players operating in the 3D audio market include 3D Sound
Labs, Auro Technologies Inc., Comhear Inc., Core Sound LLC (TeraMic),
DearVR, Dolby Labs, DTS Inc. (Xperi Corporation), Dysonics, Fraunhofer,
Hooke Audio, ISONO Sound, OSSIC, Sennheiser Electronic GmbH & Co.,
VisiSonics Corporation (Realspace 3D), and Waves Audio Ltd.
Comments
Post a Comment